pub type Image = RCHandle<SkImage>;
Expand description
Image
describes a two dimensional array of pixels to draw. The pixels may be
decoded in a raster bitmap, encoded in a Picture
or compressed data stream,
or located in GPU memory as a GPU texture.
Image
cannot be modified after it is created. Image
may allocate additional
storage as needed; for instance, an encoded Image
may decode when drawn.
Image
width and height are greater than zero. Creating an Image
with zero width
or height returns Image
equal to nullptr.
Image
may be created from Bitmap
, Pixmap
, crate::Surface
, Picture
, encoded streams,
GPU texture, YUV_ColorSpace data, or hardware buffer. Encoded streams supported
include BMP, GIF, HEIF, ICO, JPEG, PNG, WBMP, WebP. Supported encoding details
vary with platform.
Aliased Typeยง
struct Image(/* private fields */);
Implementationsยง
Sourceยงimpl Image
impl Image
Sourcepub fn from_raster_data(
info: &ImageInfo,
pixels: impl Into<Data>,
row_bytes: usize,
) -> Option<Image>
๐Deprecated since 0.63.0: use images::raster_from_data()
pub fn from_raster_data( info: &ImageInfo, pixels: impl Into<Data>, row_bytes: usize, ) -> Option<Image>
Creates Image
from ImageInfo
, sharing pixels.
Image
is returned if ImageInfo
is valid. Valid ImageInfo
parameters include:
dimensions are greater than zero;
each dimension fits in 29 bits;
ColorType
and AlphaType
are valid, and ColorType
is not ColorType::Unknown
;
rowBytes are large enough to hold one row of pixels;
pixels is not nullptr, and contains enough data for Image
.
info
contains width, height,AlphaType
,ColorType
,ColorSpace
pixels
address or pixel storagerowBytes
size of pixel row or larger
Returns: Image
sharing pixels, or None
Sourcepub fn from_bitmap(bitmap: &Bitmap) -> Option<Image>
๐Deprecated since 0.63.0: use images::raster_from_bitmap()
pub fn from_bitmap(bitmap: &Bitmap) -> Option<Image>
Creates Image
from bitmap, sharing or copying bitmap pixels. If the bitmap
is marked immutable, and its pixel memory is shareable, it may be shared
instead of copied.
Image
is returned if bitmap is valid. Valid Bitmap
parameters include:
dimensions are greater than zero;
each dimension fits in 29 bits;
ColorType
and AlphaType
are valid, and ColorType
is not ColorType::Unknown
;
row bytes are large enough to hold one row of pixels;
pixel address is not null
.
bitmap
ImageInfo
, row bytes, and pixels
Returns: created Image
, or None
Sourcepub fn from_generator(image_generator: ImageGenerator) -> Option<Image>
๐Deprecated since 0.63.0: use images::deferred_from_generator()
pub fn from_generator(image_generator: ImageGenerator) -> Option<Image>
Creates Image
from data returned by image_generator
. Generated data is owned by Image
and
may not be shared or accessed.
Image
is returned if generator data is valid. Valid data parameters vary by type of data
and platform.
imageGenerator may wrap Picture
data, codec data, or custom data.
image_generator
stock or custom routines to retrieveImage
Returns: created Image
, or None
Sourcepub fn from_encoded_with_alpha_type(
data: impl Into<Data>,
alpha_type: impl Into<Option<AlphaType>>,
) -> Option<Image>
pub fn from_encoded_with_alpha_type( data: impl Into<Data>, alpha_type: impl Into<Option<AlphaType>>, ) -> Option<Image>
Return an image backed by the encoded data, but attempt to defer decoding until the image is actually used/drawn. This deferral allows the system to cache the result, either on the CPU or on the GPU, depending on where the image is drawn. If memory is low, the cache may be purged, causing the next draw of the image to have to re-decode.
If alphaType is None
, the imageโs alpha type will be chosen automatically based on the
image format. Transparent images will default to AlphaType::Premul
. If alphaType contains
AlphaType::Premul
or AlphaType::Unpremul
, that alpha type will be used. Forcing opaque
(passing AlphaType::Opaque
) is not allowed, and will return nullptr.
This is similar to decode_to_{raster,texture}
, but this method will attempt to defer the
actual decode, while the decode_to
โฆ method explicitly decode and allocate the backend
when the call is made.
If the encoded format is not supported, None
is returned.
encoded
the encoded data
Returns: created Image
, or None
pub fn decode_to_raster(_encoded: &[u8], _subset: impl Into<Option<IRect>>) -> !
Sourcepub fn new_raster_from_compressed(
data: impl Into<Data>,
dimensions: impl Into<ISize>,
ty: TextureCompressionType,
) -> Option<Image>
๐Deprecated since 0.63.0: use images::raster_from_compressed_texture_data()
pub fn new_raster_from_compressed( data: impl Into<Data>, dimensions: impl Into<ISize>, ty: TextureCompressionType, ) -> Option<Image>
Creates a CPU-backed Image
from compressed data.
This method will decompress the compressed data and create an image wrapping it. Any mipmap levels present in the compressed data are discarded.
data
compressed data to store inImage
width
width of fullImage
height
height of fullImage
ty
type of compression used
Returns: created Image
, or None
Sourcepub fn from_picture(
picture: impl Into<Picture>,
dimensions: impl Into<ISize>,
matrix: Option<&Matrix>,
paint: Option<&Paint>,
bit_depth: BitDepth,
color_space: impl Into<Option<ColorSpace>>,
) -> Option<Image>
๐Deprecated since 0.63.0: use images::deferred_from_picture()
pub fn from_picture( picture: impl Into<Picture>, dimensions: impl Into<ISize>, matrix: Option<&Matrix>, paint: Option<&Paint>, bit_depth: BitDepth, color_space: impl Into<Option<ColorSpace>>, ) -> Option<Image>
Sourcepub fn from_picture_with_props(
picture: impl Into<Picture>,
dimensions: impl Into<ISize>,
matrix: Option<&Matrix>,
paint: Option<&Paint>,
bit_depth: BitDepth,
color_space: impl Into<Option<ColorSpace>>,
props: SurfaceProps,
) -> Option<Image>
๐Deprecated since 0.63.0: use images::deferred_from_picture()
pub fn from_picture_with_props( picture: impl Into<Picture>, dimensions: impl Into<ISize>, matrix: Option<&Matrix>, paint: Option<&Paint>, bit_depth: BitDepth, color_space: impl Into<Option<ColorSpace>>, props: SurfaceProps, ) -> Option<Image>
Creates Image
from picture. Returned Image
width and height are set by dimensions.
Image
draws picture with matrix and paint, set to bitDepth and colorSpace.
If matrix is None
, draws with identity Matrix
. If paint is None
, draws
with default Paint
. color_space may be None
.
picture
stream of drawing commandsdimensions
width and heightmatrix
Matrix
to rotate, scale, translate, and so on; may beNone
paint
Paint
to apply transparency, filtering, and so on; may beNone
bitDepth
8-bit integer or 16-bit float: per componentcolor_space
range of colors; may beNone
props
props to use when rasterizing the picture
Returns: created Image
, or None
Sourcepub fn new_texture_from_compressed(
context: &mut DirectContext,
data: Data,
dimensions: impl Into<ISize>,
ty: TextureCompressionType,
mipmapped: impl Into<Option<Mipmapped>>,
is_protected: impl Into<Option<Protected>>,
) -> Option<Image>
๐Deprecated since 0.63.0: use gpu::images::texture_from_compressed_texture_data()
pub fn new_texture_from_compressed( context: &mut DirectContext, data: Data, dimensions: impl Into<ISize>, ty: TextureCompressionType, mipmapped: impl Into<Option<Mipmapped>>, is_protected: impl Into<Option<Protected>>, ) -> Option<Image>
Creates a GPU-backed Image
from compressed data.
This method will return an Image
representing the compressed data.
If the GPU doesnโt support the specified compression method, the data
will be decompressed and then wrapped in a GPU-backed image.
Note: one can query the supported compression formats via
gpu::RecordingContext::compressed_backend_format
.
context
GPU contextdata
compressed data to store inImage
width
width of fullImage
height
height of fullImage
ty
type of compression usedmipmapped
does โdataโ contain data for all the mipmap levels?is_protected
do the contents of โdataโ require DRM protection (on Vulkan)?
Returns: created Image
, or None
pub fn from_compressed( _context: &mut RecordingContext, _data: Data, _dimensions: impl Into<ISize>, _ct: TextureCompressionType, ) -> !
Sourcepub fn from_texture(
context: &mut RecordingContext,
backend_texture: &BackendTexture,
origin: SurfaceOrigin,
color_type: ColorType,
alpha_type: AlphaType,
color_space: impl Into<Option<ColorSpace>>,
) -> Option<Image>
pub fn from_texture( context: &mut RecordingContext, backend_texture: &BackendTexture, origin: SurfaceOrigin, color_type: ColorType, alpha_type: AlphaType, color_space: impl Into<Option<ColorSpace>>, ) -> Option<Image>
Creates Image
from GPU texture associated with context. GPU texture must stay
valid and unchanged until texture_release_proc
is called. texture_release_proc
is
passed release_context
when Image
is deleted or no longer refers to texture.
Image
is returned if format of backend_texture
is recognized and supported.
Recognized formats vary by GPU back-end.
Note: When using a DDL recording context, texture_release_proc
will be called on the
GPU thread after the DDL is played back on the direct context.
context
GPU contextbackend_texture
Texture residing on GPUorigin
Origin ofbackend_texture
color_type
Color type of the resulting imagealpha_type
Alpha type of the resulting imagecolor_space
This describes the color space of this imageโs contents, as seen after sampling. In general, if the format of the backend texture is SRGB, some linearcolor_space
should be supplied (e.g.,ColorSpace::new_srgb_linear()
)). If the format of the backend texture is linear, then thecolor_space
should include a description of the transfer function as well (e.g.,ColorSpace::MakeSRGB
).texture_release_proc
Function called when texture can be releasedrelease_context
State passed totexture_release_proc
Returns: Created Image
, or None
pub fn from_pixmap_cross_context( context: &mut DirectContext, pixmap: &Pixmap<'_>, build_mips: bool, limit_to_max_texture_size: impl Into<Option<bool>>, ) -> Option<Image>
Sourcepub fn new_cross_context_from_pixmap(
context: &mut DirectContext,
pixmap: &Pixmap<'_>,
build_mips: bool,
limit_to_max_texture_size: impl Into<Option<bool>>,
) -> Option<Image>
๐Deprecated since 0.63.0: use gpu::images::cross_context_texture_from_pixmap()
pub fn new_cross_context_from_pixmap( context: &mut DirectContext, pixmap: &Pixmap<'_>, build_mips: bool, limit_to_max_texture_size: impl Into<Option<bool>>, ) -> Option<Image>
Creates Image
from pixmap. Image
is uploaded to GPU back-end using context.
Created Image
is available to other GPU contexts, and is available across thread
boundaries. All contexts must be in the same GPU share group, or otherwise
share resources.
When Image
is no longer referenced, context releases texture memory
asynchronously.
ColorSpace
of Image
is determined by pixmap.color_space()
.
Image
is returned referring to GPU back-end if context is not None
,
format of data is recognized and supported, and if context supports moving
resources between contexts. Otherwise, pixmap pixel data is copied and Image
as returned in raster format if possible; None
may be returned.
Recognized GPU formats vary by platform and GPU back-end.
context
GPU contextpixmap
ImageInfo
, pixel address, and row bytesbuild_mips
createImage
as mip map iftrue
limit_to_max_texture_size
downscale image to GPU maximum texture size, if necessary
Returns: created Image
, or None
Sourcepub fn from_adopted_texture(
context: &mut RecordingContext,
backend_texture: &BackendTexture,
texture_origin: SurfaceOrigin,
color_type: ColorType,
alpha_type: impl Into<Option<AlphaType>>,
color_space: impl Into<Option<ColorSpace>>,
) -> Option<Image>
๐Deprecated since 0.63.0: use gpu::images::adopt_texture_from()
pub fn from_adopted_texture( context: &mut RecordingContext, backend_texture: &BackendTexture, texture_origin: SurfaceOrigin, color_type: ColorType, alpha_type: impl Into<Option<AlphaType>>, color_space: impl Into<Option<ColorSpace>>, ) -> Option<Image>
Creates Image
from backend_texture
associated with context. backend_texture
and
returned Image
are managed internally, and are released when no longer needed.
Image
is returned if format of backend_texture
is recognized and supported.
Recognized formats vary by GPU back-end.
context
GPU contextbackend_texture
texture residing on GPUtexture_origin
origin ofbackend_texture
color_type
color type of the resulting imagealpha_type
alpha type of the resulting imagecolor_space
range of colors; may beNone
Returns: created Image
, or None
Sourcepub fn from_yuva_textures(
context: &mut RecordingContext,
yuva_textures: &YUVABackendTextures,
image_color_space: impl Into<Option<ColorSpace>>,
) -> Option<Image>
๐Deprecated since 0.63.0: use gpu::images::texture_from_yuva_textures()
pub fn from_yuva_textures( context: &mut RecordingContext, yuva_textures: &YUVABackendTextures, image_color_space: impl Into<Option<ColorSpace>>, ) -> Option<Image>
Creates an Image
from YUV[A]
planar textures. This requires that the textures stay valid
for the lifetime of the image. The ReleaseContext
can be used to know when it is safe to
either delete or overwrite the textures. If ReleaseProc
is provided it is also called before
return on failure.
context
GPU contextyuva_textures
A set of textures containing YUVA data and a description of the data and transformation to RGBA.image_color_space
range of colors of the resulting image after conversion to RGB; may beNone
texture_release_proc
called when the backend textures can be releasedrelease_context
state passed totexture_release_proc
Returns: created Image
, or None
Sourcepub fn from_yuva_pixmaps(
context: &mut RecordingContext,
yuva_pixmaps: &YUVAPixmaps,
build_mips: impl Into<Option<Mipmapped>>,
limit_to_max_texture_size: impl Into<Option<bool>>,
image_color_space: impl Into<Option<ColorSpace>>,
) -> Option<Image>
๐Deprecated since 0.63.0: use gpu::images::texture_from_yuva_pixmaps()
pub fn from_yuva_pixmaps( context: &mut RecordingContext, yuva_pixmaps: &YUVAPixmaps, build_mips: impl Into<Option<Mipmapped>>, limit_to_max_texture_size: impl Into<Option<bool>>, image_color_space: impl Into<Option<ColorSpace>>, ) -> Option<Image>
Creates Image
from crate::YUVAPixmaps
.
The image will remain planar with each plane converted to a texture using the passed
gpu::RecordingContext
.
crate::YUVAPixmaps
has a crate::YUVAInfo
which specifies the transformation from YUV to RGB.
The ColorSpace
of the resulting RGB values is specified by image_color_space
. This will
be the ColorSpace
reported by the image and when drawn the RGB values will be converted
from this space into the destination space (if the destination is tagged).
Currently, this is only supported using the GPU backend and will fail if context is None
.
crate::YUVAPixmaps
does not need to remain valid after this returns.
context
GPU contextpixmaps
The planes as pixmaps with supportedcrate::YUVAInfo
that specifies conversion to RGB.build_mips
create internal YUVA textures as mip map ifYes
. This is silently ignored if the context does not support mip maps.limit_to_max_texture_size
downscale image to GPU maximum texture size, if necessaryimage_color_space
range of colors of the resulting image; may beNone
Returns: created Image
, or None
pub fn from_nv12_textures_copy( _context: &mut DirectContext, _yuv_color_space: YUVColorSpace, _nv12_textures: &[BackendTexture; 2], _image_origin: SurfaceOrigin, _image_color_space: impl Into<Option<ColorSpace>>, ) -> !
Sourcepub fn image_info(&self) -> &ImageInfo
pub fn image_info(&self) -> &ImageInfo
Sourcepub fn dimensions(&self) -> ISize
pub fn dimensions(&self) -> ISize
Returns ISize
{ width(), height() }
.
Returns: integral size of width()
and height()
Sourcepub fn bounds(&self) -> IRect
pub fn bounds(&self) -> IRect
Returns IRect
{ 0, 0, width(), height() }
.
Returns: integral rectangle from origin to width()
and height()
Sourcepub fn alpha_type(&self) -> AlphaType
pub fn alpha_type(&self) -> AlphaType
Sourcepub fn color_type(&self) -> ColorType
pub fn color_type(&self) -> ColorType
Returns ColorType
if known; otherwise, returns ColorType::Unknown
.
Sourcepub fn color_space(&self) -> ColorSpace
pub fn color_space(&self) -> ColorSpace
Returns a smart pointer to ColorSpace
, the range of colors, associated with
Image
. The smart pointer tracks the number of objects sharing this
ColorSpace
reference so the memory is released when the owners destruct.
The returned ColorSpace
is immutable.
ColorSpace
returned was passed to an Image
constructor,
or was parsed from encoded data. ColorSpace
returned may be ignored when Image
is drawn, depending on the capabilities of the crate::Surface
receiving the drawing.
Returns: ColorSpace
in Image
, or None
, wrapped in a smart pointer
Sourcepub fn is_alpha_only(&self) -> bool
pub fn is_alpha_only(&self) -> bool
Returns true
if Image
pixels represent transparency only. If true
, each pixel
is packed in 8 bits as defined by ColorType::Alpha8
.
Returns: true
if pixels represent a transparency mask
Sourcepub fn is_opaque(&self) -> bool
pub fn is_opaque(&self) -> bool
Returns true
if pixels ignore their alpha value and are treated as fully opaque.
Returns: true
if AlphaType
is AlphaType::Opaque
Sourcepub fn to_shader<'a>(
&self,
tile_modes: impl Into<Option<(TileMode, TileMode)>>,
sampling: impl Into<SamplingOptions>,
local_matrix: impl Into<Option<&'a Matrix>>,
) -> Option<Shader>
pub fn to_shader<'a>( &self, tile_modes: impl Into<Option<(TileMode, TileMode)>>, sampling: impl Into<SamplingOptions>, local_matrix: impl Into<Option<&'a Matrix>>, ) -> Option<Shader>
Make a shader with the specified tiling and mipmap sampling.
Sourcepub fn to_raw_shader<'a>(
&self,
tile_modes: impl Into<Option<(TileMode, TileMode)>>,
sampling: impl Into<SamplingOptions>,
local_matrix: impl Into<Option<&'a Matrix>>,
) -> Option<Shader>
pub fn to_raw_shader<'a>( &self, tile_modes: impl Into<Option<(TileMode, TileMode)>>, sampling: impl Into<SamplingOptions>, local_matrix: impl Into<Option<&'a Matrix>>, ) -> Option<Shader>
to_raw_shader
functions like to_shader
, but for images that contain non-color data.
This includes images encoding things like normals, material properties (eg, roughness),
heightmaps, or any other purely mathematical data that happens to be stored in an image.
These types of images are useful with some programmable shaders (see: crate::RuntimeEffect
).
Raw image shaders work like regular image shaders (including filtering and tiling), with a few major differences:
- No color space transformation is ever applied (the color space of the image is ignored).
- Images with an alpha type of
Unpremul
are not automatically premultiplied. - Bicubic filtering is not supported. If
SamplingOptions::use_cubic
istrue
, these factories will returnNone
.
Sourcepub fn peek_pixels(&self) -> Option<Pixmap<'_>>
pub fn peek_pixels(&self) -> Option<Pixmap<'_>>
Copies Image
pixel address, row bytes, and ImageInfo
to pixmap, if address
is available, and returns true
. If pixel address is not available, return
false
and leave pixmap unchanged.
pixmap
storage for pixel state if pixels are readable; otherwise, ignored
Returns: true
if Image
has direct access to pixels
Sourcepub fn is_texture_backed(&self) -> bool
pub fn is_texture_backed(&self) -> bool
Sourcepub fn texture_size(&self) -> usize
pub fn texture_size(&self) -> usize
Returns an approximation of the amount of texture memory used by the image. Returns zero if the image is not texture backed or if the texture has an external format.
Sourcepub fn is_valid(&self, context: &mut RecordingContext) -> bool
pub fn is_valid(&self, context: &mut RecordingContext) -> bool
Returns true
if Image
can be drawn on either raster surface or GPU surface.
If context is None
, tests if Image
draws on raster surface;
otherwise, tests if Image
draws on GPU surface associated with context.
Image
backed by GPU texture may become invalid if associated context is
invalid. lazy image may be invalid and may not draw to raster surface or
GPU surface or both.
context
GPU context
Returns: true
if Image
can be drawn
Sourcepub fn make_scaled(
&self,
info: &ImageInfo,
scaling: impl Into<SamplingOptions>,
) -> Option<Image>
pub fn make_scaled( &self, info: &ImageInfo, scaling: impl Into<SamplingOptions>, ) -> Option<Image>
Create a new image by copying this image and scaling to fit the ImageInfo
โs dimensions
and converting the pixels into the ImageInfoโs crate::ColorInfo
.
This is done retaining the domain (backend) of the image (e.g. gpu, raster).
Returns None
if the requested crate::ColorInfo
is not supported, its dimensions are out
of range.
Sourcepub fn flush<'a>(
&self,
context: &mut DirectContext,
flush_info: impl Into<Option<&'a FlushInfo>>,
) -> SemaphoresSubmitted
๐Deprecated since 0.63.0: use gpu::DirectContext::flush()
pub fn flush<'a>( &self, context: &mut DirectContext, flush_info: impl Into<Option<&'a FlushInfo>>, ) -> SemaphoresSubmitted
Sourcepub fn flush_with_info(
&self,
context: &mut DirectContext,
flush_info: &FlushInfo,
) -> SemaphoresSubmitted
๐Deprecated since 0.46.0: use gpu::DirectContext::flush()
pub fn flush_with_info( &self, context: &mut DirectContext, flush_info: &FlushInfo, ) -> SemaphoresSubmitted
Flushes any pending uses of texture-backed images in the GPU backend. If the image is not
texture-backed (including promise texture images) or if the gpu::DirectContext
does not
have the same context ID as the context backing the image then this is a no-op.
If the image was not used in any non-culled draws in the current queue of work for the
passed gpu::DirectContext
then this is a no-op unless the gpu::FlushInfo
contains semaphores or
a finish proc. Those are respected even when the image has not been used.
context
the context on which to flush pending usages of the image.info
flush options
Sourcepub fn flush_and_submit(&self, context: &mut DirectContext)
๐Deprecated since 0.63.0: use gpu::DirectContext::flush_and_submit()
pub fn flush_and_submit(&self, context: &mut DirectContext)
Version of flush()
that uses a default gpu::FlushInfo
. Also submits the flushed work to the
GPU.
Sourcepub fn backend_texture(
&self,
flush_pending_gr_context_io: bool,
) -> Option<(BackendTexture, SurfaceOrigin)>
๐Deprecated since 0.63.0: use gpu::images::get_backend_texture_from_image()
pub fn backend_texture( &self, flush_pending_gr_context_io: bool, ) -> Option<(BackendTexture, SurfaceOrigin)>
Retrieves the back-end texture. If Image
has no back-end texture, None
is returned.
If flush_pending_gr_context_io
is true
, completes deferred I/O operations.
If origin in not None
, copies location of content drawn into Image
.
flush_pending_gr_context_io
flag to flush outstanding requests
Returns: back-end API texture handle; invalid on failure
Sourcepub fn read_pixels_with_context<'a, P>(
&self,
context: impl Into<Option<&'a mut DirectContext>>,
dst_info: &ImageInfo,
pixels: &mut [P],
dst_row_bytes: usize,
src: impl Into<IPoint>,
caching_hint: CachingHint,
) -> bool
pub fn read_pixels_with_context<'a, P>( &self, context: impl Into<Option<&'a mut DirectContext>>, dst_info: &ImageInfo, pixels: &mut [P], dst_row_bytes: usize, src: impl Into<IPoint>, caching_hint: CachingHint, ) -> bool
Copies crate::Rect
of pixels from Image
to dst_pixels
. Copy starts at offset (src_x
, src_y
),
and does not exceed Image
(width(), height()).
Graphite has deprecated this API in favor of the equivalent asynchronous API on
skgpu::graphite::Context
(with an optional explicit synchronization).
dst_info
specifies width, height, ColorType
, AlphaType
, and ColorSpace
of
destination. dst_row_bytes
specifies the gap from one destination row to the next.
Returns true
if pixels are copied. Returns false
if:
dst_info
.addr()
equalsNone
dst_row_bytes
is less thandst_info.min_row_bytes()
crate::PixelRef
isNone
Pixels are copied only if pixel conversion is possible. If Image
ColorType
is
ColorType::Gray8
, or ColorType::Alpha8
; dst_info.color_type()
must match.
If Image
ColorType
is ColorType::Gray8
, dst_info
.color_space()
must match.
If Image
AlphaType
is AlphaType::Opaque
, dst_info
.alpha_type()
must
match. If Image
ColorSpace
is None
, dst_info.color_space()
must match. Returns
false
if pixel conversion is not possible.
src_x
and src_y
may be negative to copy only top or left of source. Returns
false
if width()
or height()
is zero or negative.
Returns false
if abs(src_x
) >= Image width(), or if abs(src_y
) >= Image height().
If caching_hint
is CachingHint::Allow
, pixels may be retained locally.
If caching_hint
is CachingHint::Disallow
, pixels are not added to the local cache.
context
thegpu::DirectContext
in play, if it existsdst_info
destination width, height,ColorType
,AlphaType
,ColorSpace
dst_pixels
destination pixel storagedst_row_bytes
destination row lengthsrc_x
column index whose absolute value is less thanwidth()
src_y
row index whose absolute value is less thanheight()
caching_hint
whether the pixels should be cached locally
Returns: true
if pixels are copied to dst_pixels
Sourcepub fn read_pixels_to_pixmap_with_context<'a>(
&self,
context: impl Into<Option<&'a mut DirectContext>>,
dst: &Pixmap<'_>,
src: impl Into<IPoint>,
caching_hint: CachingHint,
) -> bool
pub fn read_pixels_to_pixmap_with_context<'a>( &self, context: impl Into<Option<&'a mut DirectContext>>, dst: &Pixmap<'_>, src: impl Into<IPoint>, caching_hint: CachingHint, ) -> bool
Copies a crate::Rect
of pixels from Image
to dst. Copy starts at (src_x
, src_y
), and
does not exceed Image
(width(), height()).
Graphite has deprecated this API in favor of the equivalent asynchronous API on
skgpu::graphite::Context
(with an optional explicit synchronization).
dst specifies width, height, ColorType
, AlphaType
, ColorSpace
, pixel storage,
and row bytes of destination. dst.row_bytes()
specifics the gap from one destination
row to the next. Returns true
if pixels are copied. Returns false
if:
- dst pixel storage equals
None
- dst.
row_bytes
is less thanImageInfo::min_row_bytes
crate::PixelRef
isNone
Pixels are copied only if pixel conversion is possible. If Image
ColorType
is
ColorType::Gray8
, or ColorType::Alpha8
; dst.color_type()
must match.
If Image
ColorType
is ColorType::Gray8
, dst.color_space()
must match.
If Image
AlphaType
is AlphaType::Opaque
, dst.alpha_type()
must
match. If Image
ColorSpace
is None
, dst.color_space()
must match. Returns
false
if pixel conversion is not possible.
src_x
and src_y
may be negative to copy only top or left of source. Returns
false
if width()
or height()
is zero or negative.
Returns false
if abs(src_x
) >= Image width(), or if abs(src_y
) >= Image height().
If caching_hint
is CachingHint::Allow
, pixels may be retained locally.
If caching_hint
is CachingHint::Disallow
, pixels are not added to the local cache.
context
thegpu::DirectContext
in play, if it existsdst
destinationPixmap
:ImageInfo
, pixels, row bytessrc_x
column index whose absolute value is less thanwidth()
src_y
row index whose absolute value is less thanheight()
caching_hint
whether the pixels should be cachedlocally_z
Returns: true
if pixels are copied to dst
Sourcepub fn read_pixels<P>(
&self,
dst_info: &ImageInfo,
pixels: &mut [P],
dst_row_bytes: usize,
src: impl Into<IPoint>,
caching_hint: CachingHint,
) -> bool
pub fn read_pixels<P>( &self, dst_info: &ImageInfo, pixels: &mut [P], dst_row_bytes: usize, src: impl Into<IPoint>, caching_hint: CachingHint, ) -> bool
Sourcepub unsafe fn read_pixels_to_pixmap(
&self,
dst: &Pixmap<'_>,
src: impl Into<IPoint>,
caching_hint: CachingHint,
) -> bool
pub unsafe fn read_pixels_to_pixmap( &self, dst: &Pixmap<'_>, src: impl Into<IPoint>, caching_hint: CachingHint, ) -> bool
Sourcepub fn scale_pixels(
&self,
dst: &Pixmap<'_>,
sampling: impl Into<SamplingOptions>,
caching_hint: impl Into<Option<CachingHint>>,
) -> bool
pub fn scale_pixels( &self, dst: &Pixmap<'_>, sampling: impl Into<SamplingOptions>, caching_hint: impl Into<Option<CachingHint>>, ) -> bool
Copies Image
to dst, scaling pixels to fit dst.width()
and dst.height()
, and
converting pixels to match dst.color_type()
and dst.alpha_type()
. Returns true
if
pixels are copied. Returns false
if dst.addr()
is None
, or dst.row_bytes()
is
less than dst ImageInfo::min_row_bytes
.
Pixels are copied only if pixel conversion is possible. If Image
ColorType
is
ColorType::Gray8
, or ColorType::Alpha8
; dst.color_type()
must match.
If Image
ColorType
is ColorType::Gray8
, dst.color_space()
must match.
If Image
AlphaType
is AlphaType::Opaque
, dst.alpha_type()
must
match. If Image
ColorSpace
is None
, dst.color_space()
must match. Returns
false
if pixel conversion is not possible.
If caching_hint
is CachingHint::Allow
, pixels may be retained locally.
If caching_hint
is CachingHint::Disallow
, pixels are not added to the local cache.
Returns: true
if pixels are scaled to fit dst
Sourcepub fn encode_to_data_with_context(
&self,
context: impl Into<Option<DirectContext>>,
image_format: EncodedImageFormat,
quality: impl Into<Option<u32>>,
) -> Option<Data>
๐Deprecated since 0.63.0: Use encode
pub fn encode_to_data_with_context( &self, context: impl Into<Option<DirectContext>>, image_format: EncodedImageFormat, quality: impl Into<Option<u32>>, ) -> Option<Data>
Encodes Image
pixels, returning result as Data
.
Returns None
if encoding fails, or if encoded_image_format
is not supported.
Image
encoding in a format requires both building with one or more of:
SK_ENCODE_JPEG, SK_ENCODE_PNG, SK_ENCODE_WEBP; and platform support
for the encoded format.
If SK_BUILD_FOR_MAC or SK_BUILD_FOR_IOS is defined, encoded_image_format
can
additionally be one of: EncodedImageFormat::ICO
, EncodedImageFormat::BMP
,
EncodedImageFormat::GIF
.
quality is a platform and format specific metric trading off size and encoding error. When used, quality equaling 100 encodes with the least error. quality may be ignored by the encoder.
context
- thegpu::DirectContext
in play, if it exists; can beNone
encoded_image_format
- one of:EncodedImageFormat::JPEG
,EncodedImageFormat::PNG
,EncodedImageFormat::WEBP
quality
- encoder specific metric with 100 equaling best
Returns: encoded Image
, or None
Sourcepub fn encode_to_data(&self, image_format: EncodedImageFormat) -> Option<Data>
๐Deprecated since 0.63.0: Support for encoding GPU backed images without a context was removed, use encode_to_data_with_context
instead
pub fn encode_to_data(&self, image_format: EncodedImageFormat) -> Option<Data>
encode_to_data_with_context
insteadSourcepub fn encode_to_data_with_quality(
&self,
image_format: EncodedImageFormat,
quality: u32,
) -> Option<Data>
๐Deprecated since 0.63.0: Support for encoding GPU backed images without a context was removed, use encode_to_data_with_context
instead
pub fn encode_to_data_with_quality( &self, image_format: EncodedImageFormat, quality: u32, ) -> Option<Data>
encode_to_data_with_context
insteadEncodes Image
pixels, returning result as Data
.
Returns None
if encoding fails, or if encoded_image_format
is not supported.
Image
encoding in a format requires both building with one or more of:
SK_ENCODE_JPEG, SK_ENCODE_PNG, SK_ENCODE_WEBP; and platform support
for the encoded format.
If SK_BUILD_FOR_MAC or SK_BUILD_FOR_IOS is defined, encoded_image_format
can
additionally be one of: EncodedImageFormat::ICO
, EncodedImageFormat::BMP
,
EncodedImageFormat::GIF
.
quality is a platform and format specific metric trading off size and encoding error. When used, quality equaling 100 encodes with the least error. quality may be ignored by the encoder.
encoded_image_format
one of:EncodedImageFormat::JPEG
,EncodedImageFormat::PNG
,EncodedImageFormat::WEBP
quality
encoder specific metric with 100 equaling best
Returns: encoded Image
, or None
Sourcepub fn encoded_data(&self) -> Option<Data>
pub fn encoded_data(&self) -> Option<Data>
Returns encoded Image
pixels as Data
, if Image
was created from supported
encoded stream format. Platform support for formats vary and may require building
with one or more of: SK_ENCODE_JPEG, SK_ENCODE_PNG, SK_ENCODE_WEBP.
Returns None
if Image
contents are not encoded.
Returns: encoded Image
, or None
Sourcepub fn new_subset(&self, rect: impl AsRef<IRect>) -> Option<Image>
๐Deprecated since 0.64.0: use make_subset()
pub fn new_subset(&self, rect: impl AsRef<IRect>) -> Option<Image>
Sourcepub fn new_subset_with_context<'a>(
&self,
rect: impl AsRef<IRect>,
direct: impl Into<Option<&'a mut DirectContext>>,
) -> Option<Image>
๐Deprecated since 0.64.0: use make_subset()
pub fn new_subset_with_context<'a>( &self, rect: impl AsRef<IRect>, direct: impl Into<Option<&'a mut DirectContext>>, ) -> Option<Image>
Returns subset of this image.
Returns None
if any of the following are true:
- Subset is empty
- Subset is not contained inside the imageโs bounds
- Pixels in the image could not be read or copied
If this image is texture-backed, the context parameter is required and must match the context of the source image. If the context parameter is provided, and the image is raster-backed, the subset will be converted to texture-backed.
subset
bounds of returnedImage
context
thegpu::DirectContext
in play, if it exists
Returns: the subsetted image, or None
Sourcepub fn make_subset<'a>(
&self,
direct: impl Into<Option<&'a mut DirectContext>>,
subset: impl AsRef<IRect>,
) -> Option<Image>
pub fn make_subset<'a>( &self, direct: impl Into<Option<&'a mut DirectContext>>, subset: impl AsRef<IRect>, ) -> Option<Image>
Returns subset of this image.
Returns None
if any of the following are true:
- Subset is empty - Subset is not contained inside the imageโs bounds
- Pixels in the source image could not be read or copied
- This image is texture-backed and the provided context is null or does not match the
source imageโs context.
If the source image was texture-backed, the resulting image will be texture-backed also. Otherwise, the returned image will be raster-backed.
direct
- thegpu::DirectContext
of the source image (None
is ok if the source image is not texture-backed).subset
- bounds of returnedImage
Returns: the subsetted image, orNone
Sourcepub fn has_mipmaps(&self) -> bool
pub fn has_mipmaps(&self) -> bool
Returns true
if the image has mipmap levels.
Sourcepub fn with_default_mipmaps(&self) -> Option<Image>
pub fn with_default_mipmaps(&self) -> Option<Image>
Returns an image with the same โbaseโ pixels as the this image, but with mipmap levels automatically generated and attached.
Sourcepub fn new_texture_image(
&self,
context: &mut DirectContext,
mipmapped: Mipmapped,
) -> Option<Image>
pub fn new_texture_image( &self, context: &mut DirectContext, mipmapped: Mipmapped, ) -> Option<Image>
Sourcepub fn new_texture_image_budgeted(
&self,
direct_context: &mut DirectContext,
mipmapped: Mipmapped,
budgeted: Budgeted,
) -> Option<Image>
pub fn new_texture_image_budgeted( &self, direct_context: &mut DirectContext, mipmapped: Mipmapped, budgeted: Budgeted, ) -> Option<Image>
Returns Image
backed by GPU texture associated with context. Returned Image
is
compatible with crate::Surface
created with dst_color_space
. The returned Image
respects
mipmapped setting; if mipmapped equals gpu::Mipmapped::Yes
, the backing texture
allocates mip map levels.
The mipmapped parameter is effectively treated as No
if MIP maps are not supported by the
GPU.
Returns original Image
if the image is already texture-backed, the context matches, and
mipmapped is compatible with the backing GPU texture. crate::Budgeted
is ignored in this case.
Returns None
if context is None
, or if Image
was created with another
gpu::DirectContext
.
direct_context
thegpu::DirectContext
in play, if it existsmipmapped
whether createdImage
texture must allocate mip map levelsbudgeted
whether to count a newly created texture for the returned image counts against the contextโs budget.
Returns: created Image
, or None
Sourcepub fn to_non_texture_image(&self) -> Option<Image>
๐Deprecated since 0.64.0: use make_non_texture_image()
pub fn to_non_texture_image(&self) -> Option<Image>
Returns raster image or lazy image. Copies Image
backed by GPU texture into
CPU memory if needed. Returns original Image
if decoded in raster bitmap,
or if encoded in a stream.
Returns None
if backed by GPU texture and copy fails.
Returns: raster image, lazy image, or None
example: https://fiddle.skia.org/c/@Image_makeNonTextureImage
Sourcepub fn make_non_texture_image<'a>(
&self,
context: impl Into<Option<&'a mut DirectContext>>,
) -> Option<Image>
pub fn make_non_texture_image<'a>( &self, context: impl Into<Option<&'a mut DirectContext>>, ) -> Option<Image>
Returns raster image or lazy image. Copies Image
backed by GPU texture into
CPU memory if needed. Returns original Image
if decoded in raster bitmap,
or if encoded in a stream.
Returns None
if backed by GPU texture and copy fails.
Returns: raster image, lazy image, or None
example: https://fiddle.skia.org/c/@Image_makeNonTextureImage
Sourcepub fn to_raster_image(
&self,
caching_hint: impl Into<Option<CachingHint>>,
) -> Option<Image>
๐Deprecated since 0.64.0: use make_raster_image()
pub fn to_raster_image( &self, caching_hint: impl Into<Option<CachingHint>>, ) -> Option<Image>
Returns raster image. Copies Image
backed by GPU texture into CPU memory,
or decodes Image
from lazy image. Returns original Image
if decoded in
raster bitmap.
Returns None
if copy, decode, or pixel read fails.
If caching_hint
is CachingHint::Allow
, pixels may be retained locally.
If caching_hint
is CachingHint::Disallow
, pixels are not added to the local cache.
Returns: raster image, or None
Sourcepub fn make_raster_image<'a>(
&self,
context: impl Into<Option<&'a mut DirectContext>>,
caching_hint: impl Into<Option<CachingHint>>,
) -> Option<Image>
pub fn make_raster_image<'a>( &self, context: impl Into<Option<&'a mut DirectContext>>, caching_hint: impl Into<Option<CachingHint>>, ) -> Option<Image>
Returns raster image. Copies Image
backed by GPU texture into CPU memory,
or decodes Image
from lazy image. Returns original Image
if decoded in
raster bitmap.
Returns None
if copy, decode, or pixel read fails.
If caching_hint
is CachingHint::Allow
, pixels may be retained locally.
If caching_hint
is CachingHint::Disallow
, pixels are not added to the local cache.
Returns: raster image, or None
Sourcepub fn new_with_filter(
&self,
_context: Option<&mut RecordingContext>,
filter: &ImageFilter,
clip_bounds: impl Into<IRect>,
subset: impl Into<IRect>,
) -> Option<(Image, IRect, IPoint)>
๐Deprecated since 0.67.0: use images::make_with_filter()
pub fn new_with_filter( &self, _context: Option<&mut RecordingContext>, filter: &ImageFilter, clip_bounds: impl Into<IRect>, subset: impl Into<IRect>, ) -> Option<(Image, IRect, IPoint)>
Creates filtered Image
. filter processes original Image
, potentially changing
color, position, and size. subset is the bounds of original Image
processed
by filter. clip_bounds
is the expected bounds of the filtered Image
. out_subset
is required storage for the actual bounds of the filtered Image
. offset is
required storage for translation of returned Image
.
Returns None
if Image
could not be created or if the recording context provided doesnโt
match the GPU context in which the image was created. If None
is returned, out_subset
and offset are undefined.
Useful for animation of ImageFilter
that varies size from frame to frame.
Returned Image
is created larger than required by filter so that GPU texture
can be reused with different sized effects. out_subset
describes the valid bounds
of GPU texture returned. offset translates the returned Image
to keep subsequent
animation frames aligned with respect to each other.
context
thegpu::RecordingContext
in play - if it existsfilter
howImage
is sampled when transformedsubset
bounds ofImage
processed by filterclip_bounds
expected bounds of filteredImage
out_subset
storage for returnedImage
boundsoffset
storage for returnedImage
translation
Returns: filtered Image
, or None
Sourcepub fn is_lazy_generated(&self) -> bool
pub fn is_lazy_generated(&self) -> bool
Returns true
if Image
is backed by an image-generator or other service that creates
and caches its pixels or texture on-demand.
Returns: true
if Image
is created as needed
example: https://fiddle.skia.org/c/@Image_isLazyGenerated_a example: https://fiddle.skia.org/c/@Image_isLazyGenerated_b
Sourcepub fn new_color_space(
&self,
color_space: impl Into<Option<ColorSpace>>,
) -> Option<Image>
๐Deprecated since 0.64.0: use make_color_space()
pub fn new_color_space( &self, color_space: impl Into<Option<ColorSpace>>, ) -> Option<Image>
Sourcepub fn new_color_space_with_context<'a>(
&self,
color_space: impl Into<Option<ColorSpace>>,
direct: impl Into<Option<&'a mut DirectContext>>,
) -> Option<Image>
๐Deprecated since 0.64.0: use make_color_space()
pub fn new_color_space_with_context<'a>( &self, color_space: impl Into<Option<ColorSpace>>, direct: impl Into<Option<&'a mut DirectContext>>, ) -> Option<Image>
Creates Image
in target ColorSpace
.
Returns None
if Image
could not be created.
Returns original Image
if it is in target ColorSpace
.
Otherwise, converts pixels from Image
ColorSpace
to target ColorSpace
.
If Image
color_space()
returns None
, Image
ColorSpace
is assumed to be s_rgb
.
If this image is texture-backed, the context parameter is required and must match the context of the source image.
target
ColorSpace
describing color range of returnedImage
direct
Thegpu::DirectContext
in play, if it exists
Returns: created Image
in target ColorSpace
Sourcepub fn make_color_space<'a>(
&self,
direct: impl Into<Option<&'a mut DirectContext>>,
color_space: impl Into<Option<ColorSpace>>,
) -> Option<Image>
pub fn make_color_space<'a>( &self, direct: impl Into<Option<&'a mut DirectContext>>, color_space: impl Into<Option<ColorSpace>>, ) -> Option<Image>
Creates Image
in target ColorSpace
.
Returns None
if Image
could not be created.
Returns original Image
if it is in target ColorSpace
.
Otherwise, converts pixels from Image
ColorSpace
to target ColorSpace
.
If Image
color_space()
returns None
, Image
ColorSpace
is assumed to be s_rgb
.
If this image is texture-backed, the context parameter is required and must match the context of the source image.
direct
Thegpu::DirectContext
in play, if it existstarget
ColorSpace
describing color range of returnedImage
Returns: created Image
in target ColorSpace
Sourcepub fn reinterpret_color_space(
&self,
new_color_space: impl Into<ColorSpace>,
) -> Option<Image>
pub fn reinterpret_color_space( &self, new_color_space: impl Into<ColorSpace>, ) -> Option<Image>
Creates a new Image
identical to this one, but with a different ColorSpace
.
This does not convert the underlying pixel data, so the resulting image will draw
differently.