PathBuilder

Type Alias PathBuilder 

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pub type PathBuilder = RefHandle<SkPathBuilder>;

Aliased Type§

pub struct PathBuilder(/* private fields */);

Implementations§

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impl PathBuilder

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pub fn new() -> Self

Constructs an empty PathBuilder. By default, PathBuilder has no verbs, no Point, and no weights. PathFillType is set to [PathFillType::Winding].

§Returns

empty PathBuilder

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pub fn new_with_fill_type(fill_type: PathFillType) -> Self

Constructs an empty PathBuilder with the given PathFillType. By default, PathBuilder has no verbs, no Point, and no weights.

§Returns

empty PathBuilder

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pub fn new_path(path: &Path) -> Self

Constructs a PathBuilder that is a copy of an existing Path. Copies the PathFillType and replays all of the verbs from the Path into the PathBuilder.

  • path: Path to copy
§Returns

PathBuilder

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pub fn fill_type(&self) -> PathFillType

Returns PathFillType, the rule used to fill Path.

§Returns

current PathFillType setting

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pub fn compute_finite_bounds(&self) -> Option<Rect>

Returns minimum and maximum axes values of Point array. Returns None if PathBuilder contains no points.

Rect returned includes all Point added to PathBuilder, including Point associated with [PathVerb::Move] that define empty contours.

If any of the points are non-finite, returns None.

§Returns

Bounds of all Point in Point array, or None.

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pub fn compute_tight_bounds(&self) -> Option<Rect>

Like Self::compute_finite_bounds() but returns a ‘tight’ bounds, meaning when there are curve segments, this computes the X/Y limits of the curve itself, not the curve’s control point(s). For a polygon, this returns the same as Self::compute_finite_bounds().

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pub fn compute_bounds(&self) -> Rect

👎Deprecated since 0.91.0: Use compute_finite_bounds() instead

Returns minimum and maximum axes values of Point array.

§Returns

Bounds of all Point in Point array, or an empty Rect if the bounds are non-finite.

§Deprecated

Use Self::compute_finite_bounds() instead, which returns None when the bounds are non-finite.

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pub fn snapshot(&self) -> Path

Returns a Path representing the current state of the PathBuilder. The builder is unchanged after returning the path.

§Returns

Path representing the current state of the builder.

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pub fn snapshot_and_transform<'m>( &self, mx: impl Into<Option<&'m Matrix>>, ) -> Path

Returns a Path representing the current state of the PathBuilder. The builder is unchanged after returning the path.

  • mx: if present, applied to the points after they are copied into the resulting path.
§Returns

Path representing the current state of the builder.

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pub fn detach(&mut self) -> Path

Returns a Path representing the current state of the PathBuilder. The builder is reset to empty after returning the path.

§Returns

Path representing the current state of the builder.

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pub fn detach_and_transform<'m>( &mut self, mx: impl Into<Option<&'m Matrix>>, ) -> Path

Returns a Path representing the current state of the PathBuilder. The builder is reset to empty after returning the path.

  • mx: if present, applied to the points after they are copied into the resulting path.
§Returns

Path representing the current state of the builder.

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pub fn set_fill_type(&mut self, ft: PathFillType) -> &mut Self

Sets PathFillType, the rule used to fill Path. While there is no check that ft is legal, values outside of PathFillType are not supported.

§Returns

reference to PathBuilder

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pub fn set_is_volatile(&mut self, is_volatile: bool) -> &mut Self

Specifies whether Path is volatile; whether it will be altered or discarded by the caller after it is drawn. Path by default have volatile set false, allowing Skia to attach a cache of data which speeds repeated drawing.

Mark temporary paths, discarded or modified after use, as volatile to inform Skia that the path need not be cached.

Mark animating Path volatile to improve performance. Mark unchanging Path non-volatile to improve repeated rendering.

raster surface Path draws are affected by volatile for some shadows. GPU surface Path draws are affected by volatile for some shadows and concave geometries.

  • is_volatile: true if caller will alter Path after drawing
§Returns

reference to PathBuilder

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pub fn reset(&mut self) -> &mut Self

Sets PathBuilder to its initial state. Removes verb array, Point array, and weights, and sets PathFillType to [PathFillType::Winding]. Internal storage associated with PathBuilder is preserved.

§Returns

reference to PathBuilder

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pub fn move_to(&mut self, pt: impl Into<Point>) -> &mut Self

Specifies the beginning of contour. If the previous verb was a “move” verb, then this just replaces the point value of that move, otherwise it appends a new “move” verb to the builder using the point.

Thus, each contour can only have 1 move verb in it (the last one specified).

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pub fn line_to(&mut self, pt: impl Into<Point>) -> &mut Self

Adds line from last point to Point p. If PathBuilder is empty, or last PathVerb is [PathVerb::Close], last point is set to (0, 0) before adding line.

line_to() first appends [PathVerb::Move] to verb array and (0, 0) to Point array, if needed. line_to() then appends [PathVerb::Line] to verb array and Point p to Point array.

  • pt: end Point of added line
§Returns

reference to PathBuilder

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pub fn quad_to( &mut self, p1: impl Into<Point>, p2: impl Into<Point>, ) -> &mut Self

Adds quad from last point towards Point p1, to Point p2. If PathBuilder is empty, or last PathVerb is [PathVerb::Close], last point is set to (0, 0) before adding quad.

Appends [PathVerb::Move] to verb array and (0, 0) to Point array, if needed; then appends [PathVerb::Quad] to verb array; and Point p1, p2 to Point array.

  • p1: control Point of added quad
  • p2: end Point of added quad
§Returns

reference to PathBuilder

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pub fn conic_to( &mut self, p1: impl Into<Point>, p2: impl Into<Point>, w: scalar, ) -> &mut Self

Adds conic from last point towards pt1, to pt2, weighted by w. If PathBuilder is empty, or last PathVerb is [PathVerb::Close], last point is set to (0, 0) before adding conic.

Appends [PathVerb::Move] to verb array and (0, 0) to Point array, if needed.

If w is finite and not one, appends [PathVerb::Conic] to verb array; and pt1, pt2 to Point array; and w to conic weights.

If w is one, appends [PathVerb::Quad] to verb array, and pt1, pt2 to Point array.

If w is not finite, appends [PathVerb::Line] twice to verb array, and pt1, pt2 to Point array.

  • pt1: control Point of conic
  • pt2: end Point of conic
  • w: weight of added conic
§Returns

reference to PathBuilder

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pub fn cubic_to( &mut self, p1: impl Into<Point>, p2: impl Into<Point>, p3: impl Into<Point>, ) -> &mut Self

Adds cubic from last point towards Point p1, then towards Point p2, ending at Point p3. If PathBuilder is empty, or last PathVerb is [PathVerb::Close], last point is set to (0, 0) before adding cubic.

Appends [PathVerb::Move] to verb array and (0, 0) to Point array, if needed; then appends [PathVerb::Cubic] to verb array; and Point p1, p2, p3 to Point array.

  • p1: first control Point of cubic
  • p2: second control Point of cubic
  • p3: end Point of cubic
§Returns

reference to PathBuilder

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pub fn close(&mut self) -> &mut Self

Appends [PathVerb::Close] to PathBuilder. A closed contour connects the first and last Point with line, forming a continuous loop. Open and closed contour draw the same with crate::PaintStyle::Fill. With crate::PaintStyle::Stroke, open contour draws crate::PaintCap at contour start and end; closed contour draws crate::PaintJoin at contour start and end.

close() has no effect if PathBuilder is empty or last PathVerb is [PathVerb::Close].

§Returns

reference to PathBuilder

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pub fn polyline_to(&mut self, points: &[Point]) -> &mut Self

Append a series of line_to(...)

§Returns

reference to PathBuilder

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pub fn r_move_to(&mut self, pt: impl Into<Point>) -> &mut Self

Adds beginning of contour relative to last point. If PathBuilder is empty, starts contour at (dx, dy). Otherwise, start contour at last point offset by (dx, dy). Function name stands for “relative move to”.

  • pt: vector offset from last point to contour start
§Returns

reference to PathBuilder

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pub fn r_line_to(&mut self, pt: impl Into<Point>) -> &mut Self

Adds line from last point to vector given by pt. If PathBuilder is empty, or last PathVerb is [PathVerb::Close], last point is set to (0, 0) before adding line.

Appends [PathVerb::Move] to verb array and (0, 0) to Point array, if needed; then appends [PathVerb::Line] to verb array and line end to Point array. Line end is last point plus vector given by pt. Function name stands for “relative line to”.

  • pt: vector offset from last point to line end
§Returns

reference to PathBuilder

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pub fn r_quad_to( &mut self, pt1: impl Into<Point>, pt2: impl Into<Point>, ) -> &mut Self

Adds quad from last point towards vector pt1, to vector pt2. If PathBuilder is empty, or last PathVerb is [PathVerb::Close], last point is set to (0, 0) before adding quad.

Appends [PathVerb::Move] to verb array and (0, 0) to Point array, if needed; then appends [PathVerb::Quad] to verb array; and appends quad control and quad end to Point array. Quad control is last point plus vector pt1. Quad end is last point plus vector pt2. Function name stands for “relative quad to”.

  • pt1: offset vector from last point to quad control
  • pt2: offset vector from last point to quad end
§Returns

reference to PathBuilder

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pub fn r_conic_to( &mut self, pt1: impl Into<Point>, pt2: impl Into<Point>, w: scalar, ) -> &mut Self

Adds conic from last point towards vector p1, to vector p2, weighted by w. If PathBuilder is empty, or last PathVerb is [PathVerb::Close], last point is set to (0, 0) before adding conic.

Appends [PathVerb::Move] to verb array and (0, 0) to Point array, if needed.

If w is finite and not one, next appends [PathVerb::Conic] to verb array, and w is recorded as conic weight; otherwise, if w is one, appends [PathVerb::Quad] to verb array; or if w is not finite, appends [PathVerb::Line] twice to verb array.

In all cases appends Point control and end to Point array. control is last point plus vector p1. end is last point plus vector p2.

Function name stands for “relative conic to”.

  • pt1: offset vector from last point to conic control
  • pt2: offset vector from last point to conic end
  • w: weight of added conic
§Returns

reference to PathBuilder

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pub fn r_cubic_to( &mut self, pt1: impl Into<Point>, pt2: impl Into<Point>, pt3: impl Into<Point>, ) -> &mut Self

Adds cubic from last point towards vector pt1, then towards vector pt2, to vector pt3. If PathBuilder is empty, or last PathVerb is [PathVerb::Close], last point is set to (0, 0) before adding cubic.

Appends [PathVerb::Move] to verb array and (0, 0) to Point array, if needed; then appends [PathVerb::Cubic] to verb array; and appends cubic control and cubic end to Point array. Cubic control is last point plus vector (dx1, dy1). Cubic end is last point plus vector (dx2, dy2). Function name stands for “relative cubic to”.

  • pt1: offset vector from last point to first cubic control
  • pt2: offset vector from last point to second cubic control
  • pt3: offset vector from last point to cubic end
§Returns

reference to PathBuilder

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pub fn r_arc_to( &mut self, r: impl Into<Vector>, x_axis_rotate: scalar, large_arc: ArcSize, sweep: PathDirection, dxdy: impl Into<Vector>, ) -> &mut Self

Appends arc to PathBuilder, relative to last Path Point. Arc is implemented by one or more conic, weighted to describe part of oval with radii (rx, ry) rotated by x_axis_rotate degrees. Arc curves from last PathBuilder Point to relative end Point: (dx, dy), choosing one of four possible routes: clockwise or counterclockwise, and smaller or larger. If PathBuilder is empty, the start arc Point is (0, 0).

Arc sweep is always less than 360 degrees. arc_to() appends line to end Point if either radii are zero, or if last Path Point equals end Point. arc_to() scales radii (rx, ry) to fit last Path Point and end Point if both are greater than zero but too small to describe an arc.

arc_to() appends up to four conic curves. arc_to() implements the functionality of svg arc, although SVG “sweep-flag” value is opposite the integer value of sweep; SVG “sweep-flag” uses 1 for clockwise, while [PathDirection::CW] cast to int is zero.

  • r: radii on axes before x-axis rotation
  • x_axis_rotate: x-axis rotation in degrees; positive values are clockwise
  • large_arc: chooses smaller or larger arc
  • sweep: chooses clockwise or counterclockwise arc
  • dxdy: offset end of arc from last Path point
§Returns

reference to PathBuilder

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pub fn arc_to( &mut self, oval: impl AsRef<Rect>, start_angle_deg: scalar, sweep_angle_deg: scalar, force_move_to: bool, ) -> &mut Self

Appends arc to the builder. Arc added is part of ellipse bounded by oval, from start_angle through sweep_angle. Both start_angle and sweep_angle are measured in degrees, where zero degrees is aligned with the positive x-axis, and positive sweeps extends arc clockwise.

arc_to() adds line connecting the builder’s last point to initial arc point if force_move_to is false and the builder is not empty. Otherwise, added contour begins with first point of arc. Angles greater than -360 and less than 360 are treated modulo 360.

  • oval: bounds of ellipse containing arc
  • start_angle_deg: starting angle of arc in degrees
  • sweep_angle_deg: sweep, in degrees. Positive is clockwise; treated modulo 360
  • force_move_to: true to start a new contour with arc
§Returns

reference to the builder

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pub fn arc_to_tangent( &mut self, p1: impl Into<Point>, p2: impl Into<Point>, radius: scalar, ) -> &mut Self

Appends arc to Path, after appending line if needed. Arc is implemented by conic weighted to describe part of circle. Arc is contained by tangent from last Path point to p1, and tangent from p1 to p2. Arc is part of circle sized to radius, positioned so it touches both tangent lines.

If last Path Point does not start arc, arc_to() appends connecting line to Path. The length of vector from p1 to p2 does not affect arc.

Arc sweep is always less than 180 degrees. If radius is zero, or if tangents are nearly parallel, arc_to() appends line from last Path Point to p1.

arc_to() appends at most one line and one conic. arc_to() implements the functionality of PostScript arct and HTML Canvas arcTo.

  • p1: Point common to pair of tangents
  • p2: end of second tangent
  • radius: distance from arc to circle center
§Returns

reference to PathBuilder

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pub fn arc_to_radius( &mut self, r: impl Into<Point>, x_axis_rotate: scalar, large_arc: ArcSize, sweep: PathDirection, xy: impl Into<Point>, ) -> &mut Self

Appends arc to Path. Arc is implemented by one or more conic weighted to describe part of oval with radii (r.fX, r.fY) rotated by x_axis_rotate degrees. Arc curves from last Path Point to (xy.fX, xy.fY), choosing one of four possible routes: clockwise or counterclockwise, and smaller or larger.

Arc sweep is always less than 360 degrees. arc_to_radius() appends line to xy if either radii are zero, or if last Path Point equals (xy.fX, xy.fY). arc_to_radius() scales radii r to fit last Path Point and xy if both are greater than zero but too small to describe an arc.

arc_to_radius() appends up to four conic curves. arc_to_radius() implements the functionality of SVG arc, although SVG sweep-flag value is opposite the integer value of sweep; SVG sweep-flag uses 1 for clockwise, while [PathDirection::CW] cast to int is zero.

  • r: radii on axes before x-axis rotation
  • x_axis_rotate: x-axis rotation in degrees; positive values are clockwise
  • large_arc: chooses smaller or larger arc
  • sweep: chooses clockwise or counterclockwise arc
  • xy: end of arc
§Returns

reference to PathBuilder

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pub fn add_arc( &mut self, oval: impl AsRef<Rect>, start_angle_deg: scalar, sweep_angle_deg: scalar, ) -> &mut Self

Appends arc to the builder, as the start of new contour. Arc added is part of ellipse bounded by oval, from start_angle through sweep_angle. Both start_angle and sweep_angle are measured in degrees, where zero degrees is aligned with the positive x-axis, and positive sweeps extends arc clockwise.

If sweep_angle <= -360, or sweep_angle >= 360; and start_angle modulo 90 is nearly zero, append oval instead of arc. Otherwise, sweep_angle values are treated modulo 360, and arc may or may not draw depending on numeric rounding.

  • oval: bounds of ellipse containing arc
  • start_angle_deg: starting angle of arc in degrees
  • sweep_angle_deg: sweep, in degrees. Positive is clockwise; treated modulo 360
§Returns

reference to this builder

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pub fn add_line( &mut self, a: impl Into<Point>, b: impl Into<Point>, ) -> &mut Self

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pub fn add_rect( &mut self, rect: impl AsRef<Rect>, dir: impl Into<Option<PathDirection>>, start_index: impl Into<Option<usize>>, ) -> &mut Self

Adds a new contour to the PathBuilder, defined by the rect, and wound in the specified direction. The verbs added to the path will be:

[PathVerb::Move], [PathVerb::Line], [PathVerb::Line], [PathVerb::Line], [PathVerb::Close]

start specifies which corner to begin the contour: 0: upper-left corner 1: upper-right corner 2: lower-right corner 3: lower-left corner

This start point also acts as the implied beginning of the subsequent, contour, if it does not have an explicit move_to(). e.g.

path.add_rect(...)
// if we don't say move_to() here, we will use the rect's start point
path.line_to(...)
  • rect: Rect to add as a closed contour
  • dir: PathDirection to orient the new contour
  • start_index: initial corner of Rect to add
§Returns

reference to PathBuilder

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pub fn add_oval( &mut self, rect: impl AsRef<Rect>, dir: impl Into<Option<PathDirection>>, start_index: impl Into<Option<usize>>, ) -> &mut Self

Adds oval to PathBuilder, appending [PathVerb::Move], four [PathVerb::Conic], and [PathVerb::Close]. Oval is upright ellipse bounded by Rect oval with radii equal to half oval width and half oval height. Oval begins at (oval.right, oval.center_y()) and continues clockwise if dir is [PathDirection::CW], counterclockwise if dir is [PathDirection::CCW].

  • rect: bounds of ellipse added
  • dir: PathDirection to wind ellipse
  • start_index: index of initial point of ellipse
§Returns

reference to PathBuilder

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pub fn add_rrect( &mut self, rect: impl AsRef<RRect>, dir: impl Into<Option<PathDirection>>, start_index: impl Into<Option<usize>>, ) -> &mut Self

Appends RRect to PathBuilder, creating a new closed contour. If dir is [PathDirection::CW], RRect winds clockwise. If dir is [PathDirection::CCW], RRect winds counterclockwise.

After appending, PathBuilder may be empty, or may contain: Rect, oval, or RRect.

§Returns

reference to PathBuilder

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pub fn add_circle( &mut self, center: impl Into<Point>, radius: scalar, dir: impl Into<Option<PathDirection>>, ) -> &mut Self

Adds circle centered at (x, y) of size radius to PathBuilder, appending [PathVerb::Move], four [PathVerb::Conic], and [PathVerb::Close]. Circle begins at: (x + radius, y), continuing clockwise if dir is [PathDirection::CW], and counterclockwise if dir is [PathDirection::CCW].

Has no effect if radius is zero or negative.

  • center: center of circle
  • radius: distance from center to edge
  • dir: PathDirection to wind circle
§Returns

reference to PathBuilder

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pub fn add_polygon(&mut self, pts: &[Point], close: bool) -> &mut Self

Adds contour created from line array, adding (pts.len() - 1) line segments. Contour added starts at pts[0], then adds a line for every additional Point in pts array. If close is true, appends [PathVerb::Close] to Path, connecting pts[count - 1] and pts[0].

  • pts: array of line sharing end and start Point
  • close: true to add line connecting contour end and start
§Returns

reference to PathBuilder

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pub fn add_path(&mut self, path: &Path) -> &mut Self

Appends src to PathBuilder, offset by (dx, dy).

If mode is path::AddPathMode::Append, src verb array, Point array, and conic weights are added unaltered. If mode is path::AddPathMode::Extend, add line before appending verbs, Point, and conic weights.

  • path: Path verbs, Point, and conic weights to add
§Returns

reference to PathBuilder

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pub fn add_path_with_transform( &mut self, src: &Path, matrix: &Matrix, mode: impl Into<Option<AddPathMode>>, )

Appends src to PathBuilder, transformed by matrix. Transformed curves may have different verbs, Point, and conic weights.

If mode is path::AddPathMode::Append, src verb array, Point array, and conic weights are added unaltered. If mode is path::AddPathMode::Extend, add line before appending verbs, Point, and conic weights.

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pub fn inc_reserve( &mut self, extra_pt_count: usize, extra_verb_count: usize, extra_conic_count: usize, )

Grows PathBuilder verb array and Point array to contain additional space. May improve performance and use less memory by reducing the number and size of allocations when creating PathBuilder.

  • extra_pt_count: number of additional Point to allocate
  • extra_verb_count: number of additional verbs
  • extra_conic_count: number of additional conic weights
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pub fn offset(&mut self, d: impl Into<Vector>) -> &mut Self

Offsets Point array by (dx, dy).

  • d: offset added to Point array coordinates
§Returns

reference to PathBuilder

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pub fn transform(&mut self, matrix: &Matrix) -> &mut Self

Transforms verb array, Point array, and weight by matrix. transform may change verbs and increase their number.

§Returns

reference to PathBuilder

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pub fn is_finite(&self) -> bool

Returns true if the builder is empty, or all of its points are finite.

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pub fn toggle_inverse_fill_type(&mut self) -> &mut Self

Replaces PathFillType with its inverse. The inverse of PathFillType describes the area unmodified by the original PathFillType.

§Returns

reference to PathBuilder

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pub fn is_empty(&self) -> bool

Returns if Path is empty. Empty PathBuilder may have PathFillType but has no Point, PathVerb, or conic weight. PathBuilder::new() constructs empty PathBuilder; reset() and rewind() make Path empty.

§Returns

true if the path contains no PathVerb array

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pub fn get_last_pt(&self) -> Option<Point>

Returns last point on PathBuilder. Returns None if Point array is empty.

§Returns

last Point if Point array contains one or more Point, otherwise None

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pub fn set_point(&mut self, index: usize, p: impl Into<Point>)

Change the point at the specified index (see count_points()). If index is out of range, the call does nothing.

  • index: which point to replace
  • p: the new point value
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pub fn set_last_pt(&mut self, p: impl Into<Point>)

Sets the last point on the path. If Point array is empty, append [PathVerb::Move] to verb array and append p to Point array.

  • p: last point
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pub fn count_points(&self) -> usize

Returns the number of points in PathBuilder. Point count is initially zero.

§Returns

PathBuilder Point array length

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pub fn is_inverse_fill_type(&self) -> bool

Returns if PathFillType describes area outside Path geometry. The inverse fill area extends indefinitely.

§Returns

true if PathFillType is [PathFillType::InverseWinding] or [PathFillType::InverseEvenOdd]

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pub fn points(&self) -> &[Point]

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pub fn verbs(&self) -> &[PathVerb]

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pub fn conic_weights(&self) -> &[scalar]

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impl PathBuilder

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pub fn dump_to_string(&self, format: DumpFormat) -> String

Dumps the path to a string using the specified format.

§Arguments
  • format - The format to use for dumping (Decimal or Hex)
§Returns

A string representation of the path

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pub fn dump(&self, format: DumpFormat)

Dumps the path to stdout using the specified format.

§Arguments
  • format - The format to use for dumping (Decimal or Hex)
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impl PathBuilder

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pub fn contains(&self, point: impl Into<Point>) -> bool

Trait Implementations§

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impl Clone for PathBuilder

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PathBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PathBuilder

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Send for PathBuilder

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impl Sync for PathBuilder