skia_safe/gpu/vk/
vulkan_mutable_texture_state.rspub mod mutable_texture_states {
use skia_bindings as sb;
use crate::{
gpu::{vk::ImageLayout, BackendApi, MutableTextureState},
prelude::*,
};
pub fn new_vulkan(layout: ImageLayout, queue_family_index: u32) -> MutableTextureState {
MutableTextureState::from_ptr(unsafe {
sb::C_MutableTextureStates_ConstructVulkan(layout, queue_family_index)
})
.unwrap()
}
pub fn get_vk_image_layout(state: &MutableTextureState) -> sb::VkImageLayout {
assert_eq!(state.backend(), BackendApi::Vulkan);
unsafe { sb::C_MutableTextureStates_getVkImageLayout(state.native()) }
}
pub fn get_vk_queue_family_index(state: &MutableTextureState) -> u32 {
assert_eq!(state.backend(), BackendApi::Vulkan);
unsafe { sb::C_MutableTextureStates_getVkQueueFamilyIndex(state.native()) }
}
}