pub fn get_backend_render_target(
surface: &mut Surface,
handle_access: BackendHandleAccess,
) -> Option<BackendRenderTarget>Expand description
Retrieves the back-end render target. If Surface has no back-end render target, None
is returned.
The returned gpu::BackendRenderTarget should be discarded if the Surface is drawn to
or deleted.
Returns: GPU render target reference; None on failure